Banger GamesA shared space for games and tournaments.

UX/UI design for a gaming and tournament portal. The work brings game discovery, challenges, player rankings and account views into a consistent desktop and mobile experience.

  • Gaming · Tournament portal
  • UX/UI design & visual identity
Banger Games branding with a red bomb character on a dark blue background.

The task

The brief called for a tournament portal that both new and experienced players could understand. The interface needs to distinguish games, available challenges and player progress while keeping them within the same product.

Discovery and progression

Find a challenge

The portal groups games and tournament information. Challenge lists give each entry a structured place for its mode, timing and related details.

See player progress

Leaderboards, profile information and rank badges present different views of progression. Their shared visual language connects them to the rest of the platform.

The interface

The visual case includes detailed screens, mobile layouts, typography, a responsive grid and character design. Dark blue surfaces and red accents connect these pieces into a single identity.

Games and challenges
The interface combines game selection with lists of available challenges. Repeated rows and labels organize the information needed to compare entries.
Leaderboards
Ranked lists and champion highlights present player standings at different levels of detail. Tables give the supporting information a consistent structure.
Responsive layouts
Desktop compositions are adapted for mobile with compact navigation and stacked content. The case shows the grid and typography behind these variations.
Ranks and character design
A family of badges visualizes progression, while the bomb character gives the platform a recognizable mascot. Both are developed alongside the interface styles.

The original design

Explore the screens, user flow, typography and color palette in the original visual case.

Open the complete visual caseOpen the full-size imageBanger Games case study with tournament screens, challenge lists, leaderboards, mobile layouts, typography, rank badges and a bomb mascot.

Designed by Alex Altunin

I’m a Product & UX/UI designer with 6+ years of experience. I work on web and mobile interfaces, with a focus on SaaS platforms, CRM and ERP workflows, dashboards and marketplaces.

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